Chapter 1: Tracks on the Plains

Summary
The large grasslands to the Northwest of Stanshome are home to a myriad assortment of creatures and characters. Not all of them are tiny, but creatures capable of things like the rumors haven't been seen in a long time. There was no solid information to be gained in town, but the deputies managed to track down their mysterious mark.

After looking around the smoldering ruins of Bernie Downs, the party tracked the footprints of a giant beast to the west and north. Along the way, they met a duo of druids that had also begun to investigate the disturbance.

One of the druids, Tangun Skyseer, identified the lingering green fires as Fel Magic from his original homelands, which corrupts and damages nature. To mitigate the spreading damage, the druids joined with the party to track down the source; the very thing the party was tracking, known as a Fel Reaver.

The Deputies and the Druids managed to get to the Reaver's destination, Fort Forlorne, before it could begin its attack. Standing with the garrison, and with a timely intervention from a mechanical dragon, they brought down the corrupt machine. Thanked by those they managed to save, they returned to Stanshome triumphant, while the druids got to work cleaning up the foreign magics.